North Africa 41

490,00 kr.
Varenummer: GMT23P04

North Africa '41 is a game that represents the campaign in North Africa from Rommel's first offensive in March 1941 to December 1941.

Antal spiller: 2 / Spilletid: 180-720 Min / Alder: 14+ / Sværhedsgrad: Medium-Heavy / Udgivet 2023

Andre produkter fra GMT Games


Varen kan desværre ikke købes, da der ikke er flere på lager
Priser er inkl. moms
Beskrivelse
Indeholder:

Combat units represent regiments, brigades, and battalions. Each game turn represents half a month, but a game turn is further divided into 3 Impulses representing 4-5 days.

This is a complete redo of my old design The Legend Begins which was first published 30 years ago by Rhino Game Company.

Everything has been redone—new map, new order of battle research, and improved rules using many of the ideas developed in Stalingrad ’43, Holland ’44, and Salerno ’43.

The map and unit scale from the old game remains the same as well as some of the rules.

There are still Limited and Active ZOCs, Tank shifts, Coastal Shipping between ports, Malta convoy rules, port destruction/repair, and Resource Points. Resource Points are used to build or purchase assets that are in limited supply such as: air support, battleship convoy escort, air transport, and temporary full participation of the Italian army.

The basic game system borrows heavily from other games in the WWII 19xx series, but there are no ZOC Bonds in this game. Only the ZOCs of motorized units stop enemy movement. Units can move past non-motorized units by paying +2 MPs to exit each ZOC.

New rules have been added to enhance excitement and prevent perfect plans: Event Tables, Delay markers, strafing, Rommel movement bonus, and the Long Range Desert Group.

The game will include three scenarios: The Campaign Game, Battle Axe, and Crusader.

For regler: TRYK HER 


Cube4me forslag: Cube4me 

Vi har også Cube4me her til bedre fragtpris: Shop Cube4me 




COMPONENTS

One 22” x 34” map sheet and one 22” x 28” map sheet

Two counter sheets

One Rules booklet

Two Setup and Reinforcement cards

Two identical CRT/TEC player aid cards

Two 6-sided dice