Panzer 3rd printing
Panzer is a complete game system designed for small unit actions from platoon to battalion-sized formations in World War 2.
Antal spiller: 2 - 4 / Spilletid: 120 - 300 / Alder: 12+ / Sværhedsgrad: Medium-Heavy / Gen. Udgivet 2021
Andre vare fra GMT Games
The primary focus is Armored Warfare simulation, but Leg (Infantry) and Towed units are also part of the game.
Each 7/8” double-sided counter represents a single vehicle, towed gun or aircraft.
The 5/8" double-sided leg unit counters represent squads, half-squads and sections, including their attached weapons.
It's a modular rules system with Basic, Advanced and Optional rules, which the players can mix and match according to taste - you can keep it simple or make it as complex as desired.
All Unit data is included on the full-color Data Cards. The streamlined chit-based command system moves the action along at a brisk pace.
The base game comes with 10 Scenarios, some of which are aimed at new players and use only the Basic rules. A list can be found below in the Community Wiki section.
Included Panzer units:
German: 7.5cm PaK 40, 8.8cm FlaK 36, Marder II, Pz IIIM, Pz IVG, Pz IVH, Pz V Panther, Pz VIB Tiger II, Pz VIE Tiger I, SdKfz 7, SdKfz 10, SdKfz 11, SPW 251/1, STuG IIIG, Trucks; Leg Units
German fliers: Fw 190 F-1, Hs 129 B-1/R-2
Soviet: 57mm M43, 76.2mm M39, IS-2m M44, KV-1S M42, Limber, SU-100 M44, SU-152 M43, SU-76M M43, SU-85 M43, T-34/76 M43, T-34/85 M44, T-70 M42, Trucks; Leg Units
Soviet fliers: Il-2m3, Yak-9T
Panzer includes rules for:
11 unique vehicle hit locations, armor angles and penetration charts for level, rising and falling fire
Various ammunition types, e.g. AP, HVAP, APCR, HEAT, HE...
Sighting effects
Overwatch fire
Rate-of-fire
Indirect fire, both on-map and off-map
For regler: TRYK HER / For play book: TRYK HER
CUBE4MEs Forslag til let opbevaring af dit indhold i: Panzer
2 Sumary Cards
16 full-color Tank Data Cards
Three full-color countersheets
22x34 inch map with one inch hexes
Rulebook
Panzer Major Points
Game system designed for small unit actions from platoon to battalion-sized formations
Vehicles, towed guns, and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit
The 5/8” double-sided leg unit counters are scaled at squads, half-squads, and sections, including their attached weapons
Ground scale is 100 meters per hex
Comprehensive yet quick to play
Basic set includes a 22” x 34” mapboard
Expansion sets include multiple double-sided geomorphic mapboards
Full color illustrated manual with various player aids and reference cards
Modular rules system with Basic, Advanced, and Optional rules section. Players may keep it simple or as complex as desired.
Includes rules for:
Vehicle include 11 unique hit locations, armor angles, and penetration charts for level, rising, and falling fire
Various ammunition type, e.g., AP, HVAP, APCR, HEAT, HE
Sighting Effects
Overwatch fire
Rate-of-fire
Indirect fire, both on gameboard and off gameboard
Hand-to-hand combat
Close assault
Troop quality
Command control
Unit cohesion
Morale
Smoke Effects
Mines
Obstruction
Bogging
Air-to-ground and anti-aircraft combat
All of the unit data is included on the full-color data cards.
The streamlined chit-based command system moves the action along at a brisk pace
Scenario and TO&E Reference Book
The add-on modules expand the game from the basic set.
Covers the major theaters of WWII including the:
Eastern Front
Western Front
North Africa
Playbook
Five Player Aid Cards
Four 10-sided dice